Thursday, 2 May 2013

Week 3 - Exp 2 (The Finale)

In the last week of experiment 2, we were required to develop 36 custom textures that transitioned between light and dark. As I was developing my textures, I ensured that I used stylistic patterns to convey the transition because I felt that the textures played a vital role in improving my created monument. The 36 custom textures that I created can be seen below.

36 Custom Textures
However, I also felt that my job in creating the custom textures to fit my monument was not yet completed. My original idea was to develop a monument that would adapt to the environment and camouflage itself with its surroundings rather than impose itself. The "timber material that I chose to coat my monument in was used to also help emphasis my idea of belongingness and adaptation. I then chose 3 of my custom textures to represent the "light", "medium" and "dark" and then further refined them using Photoshop by enlarging them and applying the same "timber" material to each texture to allow for the free flow of my materials on my monument. The refined textures chosen can be seen below. 

Light


Medium
Dark
The method that I chose to use my materials on my monument was based on a few ideas that I had developed. I applied the "light" texture to the vertical element because I felt that the large size of the texture complimented the imposing mass of the vertical structure. The "medium" texture was used to aid in signifying the main portal between the spaces and the "dark" texture was used to only highlight the paths between each separate monument and the "meeting point" of the Architectural students. The use of textures on the monument to represent these ideas have been highlighted on the screenshots below. 

The textures vertical structure
The main portal between spaces
The meeting point for Architectural students and the use of the same texture to define paths

The next task was to look at my monument at a macro scale and create a series of smaller detail elements to aid the concept of the "electro liquid aggregation". I found that this particular task was rather beneficial because it allowed me to break up the chunky masses of rectangular prisms that defined my monument and begin to explore interesting ways to stylise and detail my monument. I was also careful not to over detail my monument because I did not want to take away from its overall feel. The detailed elements that were added can be seen below. 

Macro Detail (highlighted)
Macro Detail (highlighted)
Macro Detail (highlighted)

Macro Detail (highlighted)
The concepts that inspired me - Technology is an inspiration of new reality. (Archigram), 
                                                 The building as land art in itself.(Winka Dubbeldam).

The concept "Technology is an inspiration of new reality" can be interpreted in a number of ways but my understanding of this concept is how technology has become an integral part in turning ideas or concepts to a reality. Many things that were not feasible prior to the development of technology can now be made a reality.

The concept "The building as land art in itself" was the backbone of the design of my monument. I strongly interpreted this concept as a building having the ability to adapt to its surroundings and utilise the available resources rather than encroach on the environment.

The Finale

The final step of this experiment was to build up the details of the environment in Cryengine and finalise the model and then capture 5 images using FRAPS. Below are the 5 captures of my scene.

The following image shows how the monument creates a link between each space to allow for the free flow of circulation  This element was implemented into the design to further enhance the term "ElectroLiquid Aggregation".
This particular capture also highlights the term "ElectroLiquid Aggregation" because it conveys the "meeting point" for the Architectural students in the monument and how individual spaces have been aggregated together to form a continuous experience.
The various macro elements implemented into the monument.
This particular capture uses various coloured lights to highlight the individual spaces found in the monument. The "green" light attracts both spaces to create the "meeting point" in the monument which further contemplate for the term "ElectroLiquid Aggregation".
A distant view of the monument at night

Below is a small animation showing off my monument

Final Thoughts

My overall experience with this experiment has been very fulfilling because I have been able to design a monument based on concepts that have inspired me and I have also gained an understanding to how we interconnect various forms to define a unified structure. My exposure to the Cryengine software has also excited me to learn the software to my highest capabilities for future projects.





No comments:

Post a Comment